Module 5 of 10 · 5 lessons
Decide what it does
Decide what an interface should do before you decide how it looks.
Essential question
What should the interface do before anyone styles it?
By the end, you can
- Choose controls from the shape, scope, and consequence of a decision
- Design every reachable state before polishing the happy path
- Write an evidence-backed brief for the smallest useful intervention
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Match the control to the choice
Pick a control from the shape of the choice, not from habit
Scope an action before it runs
Name an action's object, scope, consequence, and required friction before it runs
Design every reachable state
Design every state a screen can land in, not just the happy path
Make the smallest intervention
Try a better default, a behaviour change, or reuse before adding new UI
Write a decision brief
Run every product decision through one repeatable layer: brief, evidence, checklist